BIN fnc diag drawAllAreaObjectsBounds: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|1.94|Game version= " to "|1.94|Game version= |gr1= Collisions |GROUP1= ")
m (Text replacement - "\[\[Category:Function Group: [a-zA-Z0-9_: ]+(\|\{\{[a-zA-Z0-9_: ]+\}\})?\]\]" to "")
Line 52: Line 52:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Collisions|{{uc:diag_drawAllAreaObjectsBounds}}]]
 
[[Category:Functions|{{uc:diag_drawAllAreaObjectsBounds}}]]
[[Category:Functions|{{uc:diag_drawAllAreaObjectsBounds}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:diag_drawAllAreaObjectsBounds}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:diag_drawAllAreaObjectsBounds}}]]

Revision as of 13:02, 13 October 2020

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Draws all area objects bounds

	Parameter(s):
		0: STRING - area name

	Returns:
		NUMBER - event handler id
		
	Example:
		"MyArea" call BIN_fnc_diag_drawAllAreaObjectsBounds
*/


(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Collisions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section