getDammage: Difference between revisions
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| | |Returns the object damage in the range from 0 to 1. |= Description | ||
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| '''getDammage''' |= Syntax | | '''getDammage''' obj|= Syntax | ||
|p1 = obj: [[Object]] | |||
| | | [[Number]] |= Return value | ||
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|x1 = </code>'''getDammage''' [[player]] </code> | |||
| |= See also | | |= See also | ||
Revision as of 16:29, 4 August 2006
Description
- Description:
- Returns the object damage in the range from 0 to 1.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- getDammage player
Additional Information
- See also:
- See also needed
Notes
-
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