handsHit: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 20: | Line 20: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>? (handshit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 07:44, 4 August 2006
Description
- Description:
- Checks if a soldier's hands are hit, which results in inaccurate aiming.
- Groups:
- Uncategorised
Syntax
- Syntax:
- handsHit soldier
- Parameters:
- soldier: Object
- Return Value:
- Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.
Examples
- Example 1:
? (handshit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"
Additional Information
- See also:
- damage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note