BIS fnc setRespawnInventory: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Respawn |GROUP1=
|gr1= Respawn |GROUP1=
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| Set respawn loadouts. |DESCRIPTION=
| Set respawn loadouts. |DESCRIPTION=
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| [target, inventory] call [[BIS_fnc_setRespawnInventory]] |SYNTAX=
| [target, inventory] call [[BIS_fnc_setRespawnInventory]] |SYNTAX=
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|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved |PARAMETER1=
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] - Target where respawn inventories should be saved |PARAMETER1=


|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles |PARAMETER2=
|p2= inventory: [[Array]] of [[String|strings]] - Classes from CfgInventory or CfgVehicles |PARAMETER2=
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| [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] |RETURNVALUE=
| [[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] |RETURNVALUE=
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|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |Example 1=
|x1= <code><nowiki>[</nowiki>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> |Example 1=
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| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] |SEEALSO=
| [[Arma 3 Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] |SEEALSO=

Revision as of 23:52, 16 January 2021

Hover & click on the images for description

Description

Description:
Set respawn loadouts.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[target, inventory] call BIS_fnc_setRespawnInventory
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Array - in format [target, id] used in BIS_fnc_removeRespawnInventory

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Arma 3 RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories

Notes

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Notes

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