diag activeSQSScripts: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|Multiplayer Arguments= ("local" or "global")" to "|Multiplayer Arguments("local" or "global")=") |
Lou Montana (talk | contribs) m (Text replacement - "|Multiplayer Effects= ("local" or "global")" to "|Multiplayer Effects ("local" or "global")=") |
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|arg= |Multiplayer Arguments("local" or "global")= | |arg= |Multiplayer Arguments("local" or "global")= | ||
|eff= |Multiplayer Effects | |eff= |Multiplayer Effects ("local" or "global")= | ||
|serverExec= |= Multiplayer Execution ("server" or empty) | |serverExec= |= Multiplayer Execution ("server" or empty) |
Revision as of 00:55, 23 December 2020
Description
- Description:
- Returns array with active SQSs. To see number of all scripts currently in the scheduler use diag_activeScripts.
- Groups:
- Diagnosis
Syntax
- Syntax:
- diag_activeSQSScripts
- Return Value:
- Array - format [[name, fileName, isRunning, currentLine],...]:
Examples
- Example 1:
{systemChat str _x} forEach diag_activeSQSScripts;
Additional Information
- See also:
- diag_activeMissionFSMsdiag_activeSQFScriptsdiag_logdiag_fpsdiag_fpsmindiag_framenodiag_tickTimediag_activeScripts
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note