BIS fnc showCuratorAttributes: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Curator |GROUP1= | |gr1 = Curator |GROUP1= | ||
| Show attributes window of an entity. When no attributes are available, no window is opened.|DESCRIPTION= | | Show attributes window of an entity. When no attributes are available, no window is opened.|DESCRIPTION= | ||
| [target] call [[BIS_fnc_showCuratorAttributes]] |SYNTAX= | | [target] call [[BIS_fnc_showCuratorAttributes]] |SYNTAX= | ||
|p1= target: [[Object]], [[Group]], [[Array]] (Waypoint) or [[String]] - Entity whose attributes should be shown|PARAMETER1= | |p1= target: [[Object]], [[Group]], [[Array]] (Waypoint) or [[String]] - Entity whose attributes should be shown|PARAMETER1= | ||
| [[Boolean]] - [[true]] if windows was opened|RETURNVALUE= | | [[Boolean]] - [[true]] if windows was opened|RETURNVALUE= | ||
|x1= <code>[BIS_vehicle] [[call]] [[BIS_fnc_showCuratorAttributes]];</code> |= | |x1= <code>[BIS_vehicle] [[call]] [[BIS_fnc_showCuratorAttributes]];</code> |= | ||
| [[Curator]] |SEEALSO= | | [[Curator]] |SEEALSO= |
Revision as of 23:50, 16 January 2021
Description
- Description:
- Show attributes window of an entity. When no attributes are available, no window is opened.
- Execution:
- call
- Groups:
- Curator
Syntax
- Syntax:
- [target] call BIS_fnc_showCuratorAttributes
- Parameters:
- target: Object, Group, Array (Waypoint) or String - Entity whose attributes should be shown
- Return Value:
- Boolean - true if windows was opened
Examples
- Example 1:
[BIS_vehicle] call BIS_fnc_showCuratorAttributes;
Additional Information
- See also:
- Curator
Notes
-
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