moveInCommander: Difference between revisions
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<h3 style="display:none">Notes</h3> | <h3 style="display:none">Notes</h3> | ||
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<dd class="notedate">Posted on August 4, 2006 - 14:43</dd> | |||
<dt class="note">'''[[User:Hardrock|hardrock]]'''</dt><dd class="note">''Notes from before the conversion:'' | |||
MP Note Functions MoveInCommander can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) | MP Note Functions MoveInCommander can only be called for local soldiers. They will be ignored for remote soldiers. (see [[Locality in Multiplayer]]) | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|MOVEINCOMMANDER]] | |||
[[Category:Scripting Commands OFP 1.96|MOVEINCOMMANDER]] | |||
[[Category:Scripting Commands OFP 1.46|MOVEINCOMMANDER]] | |||
[[Category:Scripting Commands ArmA|MOVEINCOMMANDER]] |
Revision as of 15:43, 4 August 2006
Description
- Description:
- Move soldier into vehicle commander position (Immediate, no animation).
- Groups:
- Uncategorised
Syntax
- Syntax:
- soldier moveInCommander vehicle
- Parameters:
- soldier: Object
- vehicle: Object
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne moveInCommander tankOne
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 14:43
- hardrock
- Notes from before the conversion: MP Note Functions MoveInCommander can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)