get3DENActionState: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[[Cc]ategory:[ _]?Arma[ _]3:[ _]([^|]*)[ _]?\|.*\]\]" to "{{GameCategory|arma3|$1}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
||
Line 42: | Line 42: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
{{GameCategory|arma3|New_Scripting_Commands_List}} | {{GameCategory|arma3|New_Scripting_Commands_List}} | ||
{{GameCategory|arma3|Scripting Commands}} | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 22:57, 7 January 2021
Description
- Description:
- Returns state of given action in the Eden Editor.
See the list of all actions. - Groups:
- Eden Editor
Syntax
Examples
- Example 1:
if (get3DENActionState "ToggleMap" == 1) then {systemChat "Editor map is open!"};
Additional Information
- See also:
- do3DENAction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes