addWeaponTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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Revision as of 22:06, 12 January 2021
Description
- Description:
- Adds a weapon to the turret. Use turret path [-1] for driver's turret.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle addWeaponTurret [weaponName, turretPath]
- Parameters:
- vehicle: Object
- [weaponName, turretPath]: Array
- weaponName: String
- turretPath: Array
- Return Value:
- Nothing
Examples
- Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];
Additional Information
- See also:
- removeWeaponTurretturretLocaladdMagazineTurretmagazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretcurrentMagazineDetailTurretcurrentMagazineTurretcurrentWeaponTurretselectWeaponTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note