allDisplays: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 22:01, 12 January 2021
Description
- Description:
- Returns a list of all opened GUI displays. Other displays, such as IGUI displays could be accessed via uiNamespace variable, which is updated every time display is opened or closed. For example, to access IGUI displays:
uiNamespace getVariable ["IGUI_displays", []];
. Other display variables:- 3DENDisplays_displays
- 3DENDisplaysTemp_displays
- GUI_displays
- IGUI_displays
- Loading_displays
- CuratorDisplays_displays
- BootcampDisplays_displays
- CuratorTitles_displays
- BootcampTitles_displays
- KartDisplays_displays
- Groups:
- GUI Control
Syntax
Examples
- Example 1:
_allDisps = allDisplays;
Additional Information
- See also:
- allControlsfindDisplaycontrolsGroupCtrlctrlCreateallVariablesallCuratorsallGroupsallDeadallDeadMen
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note