canUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Check if cargo of this vehicle want to get out when in combat. |DESCRIPTION= | | Check if cargo of this vehicle want to get out when in combat. |DESCRIPTION= | ||
| '''canUnloadInCombat''' vehicle |SYNTAX= | | '''canUnloadInCombat''' vehicle |SYNTAX= | ||
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|x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>|EXAMPLE1= | |x1= <code>if ([[canUnloadInCombat]] _vehicle) then {...};</code>|EXAMPLE1= | ||
| [[setUnloadInCombat]] |SEEALSO= | | [[setUnloadInCombat]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:18, 17 January 2021
Description
- Description:
- Check if cargo of this vehicle want to get out when in combat.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
if (canUnloadInCombat _vehicle) then {...};
Additional Information
- See also:
- setUnloadInCombat
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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