addMagazinePool: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)]]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}") |
||
Line 46: | Line 46: | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 11:37, 8 January 2021
Description
- Description:
- Add magazines to the magazine pool, of which the player may choose in the following mission. Available in campaigns only.
- Groups:
- Weapon Pool
Syntax
- Syntax:
- addMagazinePool [magazineName, count]
- Parameters:
- [magazineName, count]: Array
- magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of magazines to add
- Return Value:
- Nothing
Examples
- Example 1:
addMagazinePool ["M16", 20];
Additional Information
- See also:
- addMagazineGlobaladdMagazineaddMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazineTurretaddWeaponPoolclearMagazinePoolqueryMagazinePooladdMagazineAmmoCargo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Weapon Pool
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands