ctrlEnabled: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| ofp |Game name= | | ofp |Game name= | ||
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|gr1= GUI Control |GROUP1= | |gr1= GUI Control |GROUP1= | ||
| Returns if a control on the currently active user dialog is enabled. Disabled controls cannot be focused. | | Returns if a control on the currently active user dialog is enabled. Disabled controls cannot be focused. | ||
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. |DESCRIPTION= | Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. |DESCRIPTION= | ||
| [[Boolean]] <nowiki>=</nowiki> '''ctrlEnabled''' idc |SYNTAX= | | [[Boolean]] <nowiki>=</nowiki> '''ctrlEnabled''' idc |SYNTAX= | ||
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| [[Boolean]] - | | [[Boolean]] - | ||
true if the control is enabled, false if not. |RETURNVALUE= | true if the control is enabled, false if not. |RETURNVALUE= | ||
|s2= [[Boolean]] <nowiki>=</nowiki> '''ctrlEnabled''' controlName |Alternative Syntax= | |s2= [[Boolean]] <nowiki>=</nowiki> '''ctrlEnabled''' controlName |Alternative Syntax= | ||
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|p21= controlName: [[Control]] |PARAMETER21= | |p21= controlName: [[Control]] |PARAMETER21= | ||
|r2= [[Boolean]] |RETURNVALUE2= | |r2= [[Boolean]] |RETURNVALUE2= | ||
|x1= <pre>if (!(ctrlEnabled 100)) then | |x1= <pre>if (!(ctrlEnabled 100)) then | ||
{ | { | ||
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|x2= <pre>_enabled = ctrlEnabled _control</pre> |EXAMPLE2= | |x2= <pre>_enabled = ctrlEnabled _control</pre> |EXAMPLE2= | ||
| [[ctrlEnable]] |SEEALSO= | | [[ctrlEnable]] |SEEALSO= |
Revision as of 00:25, 17 January 2021
Description
- Description:
- Returns if a control on the currently active user dialog is enabled. Disabled controls cannot be focused. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- Boolean = ctrlEnabled idc
- Parameters:
- idc: Number - control ID
- Return Value:
- Boolean - true if the control is enabled, false if not.
Alternative Syntax
Examples
- Example 1:
if (!(ctrlEnabled 100)) then { ctrlEnable [100, true] };
- Example 2:
_enabled = ctrlEnabled _control
Additional Information
- See also:
- ctrlEnable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands