lockedCargo: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
Line 42: Line 42:
<h3 style='display:none'>Bottom Section</h3>
<h3 style='display:none'>Bottom Section</h3>


[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 01:41, 9 January 2021

Hover & click on the images for description

Description

Description:
Check whether cargo position of the vehicle is locked.
Groups:
Object Manipulation

Syntax

Syntax:
vehicle lockedCargo cargoIndex
Parameters:
vehicle: Object -
cargoIndex: Number -
Return Value:
Boolean

Examples

Example 1:
_result = vehicleName lockedCargo 0;

Additional Information

See also:
lockCargo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 4, 2016 - 23:09 (UTC)
AgentRev
For some vehicles, the command returns nothing if the cargo index is invalid (i.e. -1)