animationPhase: Difference between revisions

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[[Category:Scripting Commands OFP 1.96|ANIMATIONPHASE]]
[[Category:Scripting Commands OFP 1.96|ANIMATIONPHASE]]
[[Category:Scripting Commands ArmA|ANIMATIONPHASE]]
[[Category:Scripting Commands ArmA|ANIMATIONPHASE]]
[[Category:Command_Group:_System_Commands]]
[[Category:Command_Group:_System_Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 21:32, 9 August 2006

Hover & click on the images for description

Description

Description:
Return the phase of the given animation on the given object, which is set by the animate command.
Groups:
Uncategorised

Syntax

Syntax:
object animationPhase animation
Parameters:
object: Object
animation: String - name of the animation. This is the class-name of the animation defined in the addon's config.cpp.
Return Value:
Integer - Integer of range 0 (start point of the animation) to 1 (end point of the animation).

Examples

Example 1:
building animate ["maindoor",1]
~2
_p = building animationPhase "maindoor"
returns 1 (if the animation speed is <= 2 seconds)

Additional Information

See also:
animate

Notes

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Notes

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