unassignItem: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
||
Line 47: | Line 47: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
{{GameCategory|arma3| | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 23:41, 12 January 2021
Description
- Description:
- Unassigns existing item and tries to put it into inventory. If there is no space in inventory the item simply disappears.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
bluforUnit unassignItem "NVGoggles"; bluforUnit removeItem "NVGoggles"; opforUnit unassignItem "NVGoggles_OPFOR"; opforUnit removeItem "NVGoggles_OPFOR"; independentUnit unassignItem "NVGoggles_INDEP"; independentUnit removeItem "NVGoggles_INDEP";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note