reloadEnabled: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|gr1= Weapons |GROUP1=
|gr1= Weapons |GROUP1=
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| Check whether magazine is reloaded whenever emptied. |DESCRIPTION=
| Check whether magazine is reloaded whenever emptied. |DESCRIPTION=
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| [[reloadEnabled]] unitName |SYNTAX=
| [[reloadEnabled]] unitName |SYNTAX=
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| [[Boolean]] |RETURNVALUE=
| [[Boolean]] |RETURNVALUE=
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|x1= <code>[[private]] _canReload = [[reloadEnabled]] _unit1;</code> |EXAMPLE1=
|x1= <code>[[private]] _canReload = [[reloadEnabled]] _unit1;</code> |EXAMPLE1=
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| [[enableReload]], [[reload]], [[needReload]] |SEEALSO=
| [[enableReload]], [[reload]], [[needReload]] |SEEALSO=

Revision as of 02:22, 17 January 2021

Hover & click on the images for description

Description

Description:
Check whether magazine is reloaded whenever emptied.
Groups:
Weapons

Syntax

Syntax:
reloadEnabled unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
private _canReload = reloadEnabled _unit1;

Additional Information

See also:
enableReloadreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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