currentThrowable: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr2= Unit Inventory |GROUP2= | |gr2= Unit Inventory |GROUP2= | ||
| Returns currently selected throwable, which will be launched if the user presses "G".<br><br> | | Returns currently selected throwable, which will be launched if the user presses "G".<br><br> | ||
{{Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} |DESCRIPTION= | {{Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} |DESCRIPTION= | ||
| [[currentThrowable]] player |SYNTAX= | | [[currentThrowable]] player |SYNTAX= | ||
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| [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]] |RETURNVALUE= | | [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]] |RETURNVALUE= | ||
|x1= <code>[[currentThrowable]] [[player]]; {{cc|["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]}}</code>|EXAMPLE1= | |x1= <code>[[currentThrowable]] [[player]]; {{cc|["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]}}</code>|EXAMPLE1= | ||
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|x2= <code>_ct = [[currentThrowable]] [[player]]; {{cc|["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]}} | |x2= <code>_ct = [[currentThrowable]] [[player]]; {{cc|["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]}} | ||
_id = (_ct [[select]] 2 [[select]] 0) - 1e+007; {{cc|18}}</code>|EXAMPLE2= | _id = (_ct [[select]] 2 [[select]] 0) - 1e+007; {{cc|18}}</code>|EXAMPLE2= | ||
| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |SEEALSO= | | [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] |SEEALSO= |
Revision as of 00:39, 17 January 2021
Description
- Description:
- Returns currently selected throwable, which will be launched if the user presses "G".
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object
- Return Value:
- Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]
Examples
- Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
- Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18
Additional Information
Notes
-
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