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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Unit Inventory |GROUP1= | |gr1= Unit Inventory |GROUP1= | ||
| Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula: | | Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula: | ||
<code>_loadPlayer <nowiki>=</nowiki> [[loadAbs]] [[player]] / [[getNumber]] ([[configFile]] >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");</code> |DESCRIPTION= | <code>_loadPlayer <nowiki>=</nowiki> [[loadAbs]] [[player]] / [[getNumber]] ([[configFile]] >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");</code> |DESCRIPTION= | ||
| '''load''' unit |SYNTAX= | | '''load''' unit |SYNTAX= | ||
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|x1= <code>[[load]] [[player]];</code>|EXAMPLE1= | |x1= <code>[[load]] [[player]];</code>|EXAMPLE1= | ||
| [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |SEEALSO= | | [[loadAbs]], [[loadBackpack]], [[loadUniform]], [[loadVest]], [[getMass]], [[weightRTD]], [[getContainerMaxLoad]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 02:53, 17 January 2021
Description
- Description:
- Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula:
_loadPlayer = loadAbs player / getNumber (configFile >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");
- Groups:
- Unit Inventory
Syntax
Examples
Additional Information
Notes
-
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