isAbleToBreathe: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |DESCRIPTION=
| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |DESCRIPTION=
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| '''isAbleToBreathe''' unit |SYNTAX=
| '''isAbleToBreathe''' unit |SYNTAX=
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|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|EXAMPLE1=  
|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|EXAMPLE1=  


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|[[underwater]]  |SEEALSO=  
|[[underwater]]  |SEEALSO=  


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  
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Revision as of 01:39, 17 January 2021

Hover & click on the images for description

Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
Groups:
Object Manipulation

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

See also:
underwater

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Bottom Section

Posted on May 6, 2019 - 19:43 (UTC)
vabene1111
Might return false if player enters a vehicle while underwater.