shownArtilleryComputer: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Artillery |GROUP1= | |gr1= Artillery |GROUP1= | ||
| Checks whether the player has the artillery computer currently open. |DESCRIPTION= | | Checks whether the player has the artillery computer currently open. |DESCRIPTION= | ||
| '''shownArtilleryComputer''' |SYNTAX= | | '''shownArtilleryComputer''' |SYNTAX= | ||
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</code>|EXAMPLE1= | </code>|EXAMPLE1= | ||
| [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[inRangeOfArtillery]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryETA]] |SEEALSO= | | [[enableEngineArtillery]], [[getArtilleryComputerSettings]], [[inRangeOfArtillery]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryETA]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 03:43, 17 January 2021
Description
- Description:
- Checks whether the player has the artillery computer currently open.
- Groups:
- Artillery
Syntax
- Syntax:
- shownArtilleryComputer
- Return Value:
- Boolean
Examples
- Example 1:
if ( shownArtilleryComputer ) then { hint "Artillery Computer shown on screen"; };
Additional Information
- See also:
- enableEngineArtillerygetArtilleryComputerSettingsinRangeOfArtillerycommandArtilleryFiredoArtilleryFiregetArtilleryETA
Notes
-
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