currentWeapon: Difference between revisions

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{{Command|Comments=
{{Command


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1= Weapons |GROUP1=
|gr1= Weapons


|gr2= Unit Inventory |GROUP2=
|gr2= Unit Inventory


| Return the name of the currently selected weapon (on the primary turret for vehicles). |DESCRIPTION=
| Return the name of the currently selected weapon (on the primary turret for vehicles).


| '''currentWeapon''' vehicle |SYNTAX=
| '''currentWeapon''' vehicle


|p1= vehicle: [[Object]] |PARAMETER1=
|p1= vehicle: [[Object]]


|p2= |PARAMETER2=  
|p2=


|p3= |PARAMETER3=  
|p3=


| [[String]] |RETURNVALUE=
| [[String]]




|x1= <code>_weaponClass = [[currentWeapon]] ([[vehicle]] [[player]]);//Example: "M16A2GL"</code>|EXAMPLE1=
|x1= <code>_weaponClass = [[currentWeapon]] ([[vehicle]] [[player]]);//Example: "M16A2GL"</code>
|x2= <code>_weaponClass = [[currentWeapon]] [[player]];</code>|EXAMPLE2=
|x2= <code>_weaponClass = [[currentWeapon]] [[player]];</code>




| [[currentMagazine]], [[currentMuzzle]], [[currentVisionMode]], [[currentWeaponMode]], [[currentZeroing]], [[magazinesTurret]], [[weaponsTurret]] |SEEALSO=
| [[currentMagazine]], [[currentMuzzle]], [[currentVisionMode]], [[currentWeaponMode]], [[currentZeroing]], [[magazinesTurret]], [[weaponsTurret]]


|  |MPBEHAVIOUR=  
|  |MPBEHAVIOUR=  

Revision as of 00:30, 18 January 2021

Hover & click on the images for description

Description

Description:
Return the name of the currently selected weapon (on the primary turret for vehicles).
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentWeapon vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
_weaponClass = currentWeapon (vehicle player);//Example: "M16A2GL"
Example 2:
_weaponClass = currentWeapon player;

Additional Information

See also:
currentMagazinecurrentMuzzlecurrentVisionModecurrentWeaponModecurrentZeroingmagazinesTurretweaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on July 15, 2009 - 04:00 (CEST)
Lou Montana
You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.
Posted on July 15, 2009 - 04:00 (CEST)
Lou Montana
It seems it is not working in 1.02 for other unit than player.
Posted on May 4, 2010
Terox
This works for vehicles providing there is a gunner

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