currentThrowable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|1.48 | |1.48 | ||
|gr1= Weapons | |gr1= Weapons | ||
|gr2= Unit Inventory | |gr2= Unit Inventory | ||
| Returns currently selected throwable, which will be launched if the user presses "G".<br><br> | | Returns currently selected throwable, which will be launched if the user presses "G".<br><br> | ||
{{Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | {{Informative | The weapon/magazine id system is W.I.P. and may change without notice.}} | ||
| [[currentThrowable]] player | | [[currentThrowable]] player | ||
|p1= player: [[Object]] | |p1= player: [[Object]] | ||
| [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]] | | [[Array]] in format [magazineClassName, muzzleClassName, [magazineId, creatorId]] | ||
|x1= <code>[[currentThrowable]] [[player]]; {{cc|["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]}}</code> | |x1= <code>[[currentThrowable]] [[player]]; {{cc|["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]}}</code> | ||
|x2= <code>_ct = [[currentThrowable]] [[player]]; {{cc|["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]}} | |x2= <code>_ct = [[currentThrowable]] [[player]]; {{cc|["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]]}} | ||
_id = (_ct [[select]] 2 [[select]] 0) - 1e+007; {{cc|18}}</code> | _id = (_ct [[select]] 2 [[select]] 0) - 1e+007; {{cc|18}}</code> | ||
| [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] | | [[currentWeapon]], [[currentMagazine]], [[currentMuzzle]], [[BIS_fnc_isThrowable]] | ||
}} | }} | ||
Revision as of 00:27, 18 January 2021
Description
- Description:
- Returns currently selected throwable, which will be launched if the user presses "G".
- Groups:
- WeaponsUnit Inventory
Syntax
- Syntax:
- currentThrowable player
- Parameters:
- player: Object
- Return Value:
- Array in format [magazineClassName, muzzleClassName, [magazineId, creatorId]]
Examples
- Example 1:
currentThrowable player; // ["SmokeShellGreen", "SmokeShellGreenMuzzle", [1.00002e+007, 0]]
- Example 2:
_ct = currentThrowable player; // ["HandGrenade", "HandGrenadeMuzzle", [1e+007, 0]] _id = (_ct select 2 select 0) - 1e+007; // 18
Additional Information
Notes
-
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Only post proven facts here! Add Note