enableAIFeature: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
||
Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.05 | |1.05 | ||
|gr1= System | |gr1= System | ||
|gr2= Unit Control | |gr2= Unit Control | ||
| Enables/disables given AI feature. Feature may be one of: | | Enables/disables given AI feature. Feature may be one of: | ||
Line 14: | Line 14: | ||
* <tt>"CombatFormationSoft"</tt> | * <tt>"CombatFormationSoft"</tt> | ||
{{Feature|arma3 | Since Arma 3 v1.95.145843 this command also supports [[disableAI]] / [[enableAI]] feature set via an alternative syntax.}} | {{Feature|arma3 | Since Arma 3 v1.95.145843 this command also supports [[disableAI]] / [[enableAI]] feature set via an alternative syntax.}} | ||
| feature '''enableAIFeature''' enable | | feature '''enableAIFeature''' enable | ||
|p1= feature: [[String]] (see description) | |p1= feature: [[String]] (see description) | ||
|p2= enable: [[Boolean]] - [[true]] to enable, [[false]] - to disable | |p2= enable: [[Boolean]] - [[true]] to enable, [[false]] - to disable | ||
| [[Nothing]] | | [[Nothing]] | ||
|s2= unit '''enableAIFeature''' [feature, enable] {{Since|arma3|1.95.145843|true}} | |s2= unit '''enableAIFeature''' [feature, enable] {{Since|arma3|1.95.145843|true}} | ||
|p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21= | |p21= unit: [[Object]] - unit to test AI feature for |PARAMETER21= | ||
Line 34: | Line 34: | ||
|p24= enabled: [[Boolean]] - [[true]] to enable, [[false]] - to disable|PARAMETER24= | |p24= enabled: [[Boolean]] - [[true]] to enable, [[false]] - to disable|PARAMETER24= | ||
|r2= [[Nothing]] | |r2= [[Nothing]] | ||
|x1 = <code>"AwareFormationSoft" [[enableAIFeature]] [[true]];</code> | |x1 = <code>"AwareFormationSoft" [[enableAIFeature]] [[true]];</code> | ||
|x2 = <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code> | |x2 = <code>bob [[enableAIFeature]] ["AUTOTARGET", [[false]]];</code> | ||
| [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]], [[vehicleMoveInfo]] | | [[checkAIFeature]], [[enableAI]], [[disableAI]], [[disableRemoteSensors]], [[vehicleMoveInfo]] | ||
}} | }} |
Revision as of 00:34, 18 January 2021
Description
- Description:
- Enables/disables given AI feature. Feature may be one of:
- "AwareFormationSoft"
- "CombatFormationSoft"
- Groups:
- SystemUnit Control
Syntax
- Syntax:
- feature enableAIFeature enable
- Parameters:
- feature: String (see description)
- enable: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unit enableAIFeature [feature, enable] Template:Since
- Parameters:
- unit: Object - unit to test AI feature for
- [feature, enable]: Array
- feature: String - disableAI / enableAI feature
- enabled: Boolean - true to enable, false - to disable
- Return Value:
- Nothing
Examples
- Example 1:
"AwareFormationSoft" enableAIFeature true;
- Example 2:
bob enableAIFeature ["AUTOTARGET", false];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note