getOxygenRemaining: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma3 | | arma3 | ||
|0.50 | |0.50 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Returns amount of remaining oxygen. | | Returns amount of remaining oxygen. | ||
| '''getOxygenRemaining''' unit | | '''getOxygenRemaining''' unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Number]] | | [[Number]] | ||
|x1= <code>_oxygen = [[getOxygenRemaining]] player; | |x1= <code>_oxygen = [[getOxygenRemaining]] player; | ||
</code> | </code> | ||
| [[setOxygenRemaining]] | | [[setOxygenRemaining]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 00:40, 18 January 2021
Description
- Description:
- Returns amount of remaining oxygen.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_oxygen = getOxygenRemaining player;
Additional Information
- See also:
- setOxygenRemaining
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 24, 2014 - 23:43 (UTC)
- Benargee
- Unit will die instantly at 0 oxygen unlike some other games that permit a certain amount of time after oxygen is depleted.