lockedCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Check whether cargo position of the vehicle is locked. | | Check whether cargo position of the vehicle is locked. | ||
| vehicle '''lockedCargo''' cargoIndex | | vehicle '''lockedCargo''' cargoIndex | ||
|p1= vehicle: [[Object]] - | |p1= vehicle: [[Object]] - | ||
|p2= cargoIndex: [[Number]] - | |p2= cargoIndex: [[Number]] - | ||
|p3 | |p3= | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>_result <nowiki>=</nowiki> vehicleName [[lockedCargo]] 0;</code> | |x1= <code>_result <nowiki>=</nowiki> vehicleName [[lockedCargo]] 0;</code> | ||
| [[lockCargo]] | | [[lockCargo]] | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= |
Revision as of 01:06, 18 January 2021
Description
- Description:
- Check whether cargo position of the vehicle is locked.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle lockedCargo cargoIndex
- Parameters:
- vehicle: Object -
- cargoIndex: Number -
- Return Value:
- Boolean
Examples
- Example 1:
_result = vehicleName lockedCargo 0;
Additional Information
- See also:
- lockCargo
Notes
-
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