BIS fnc dataTerminalAnimate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.42 | |1.42 | ||
|gr1 = Scripts | |gr1 = Scripts | ||
| Animate a Data Terminal ("Land_DataTerminal_01_F"). | | Animate a Data Terminal ("Land_DataTerminal_01_F"). | ||
| [dataTerminal, step] call [[BIS_fnc_DataTerminalAnimate]] | | [dataTerminal, step] call [[BIS_fnc_DataTerminalAnimate]] | ||
|p1= dataTerminal: [[Object]] | |p1= dataTerminal: [[Object]] | ||
|p2= step: [[Number]] - in range 0..3, steps being: | |p2= step: [[Number]] - in range 0..3, steps being: | ||
Line 17: | Line 17: | ||
* 1: case opened | * 1: case opened | ||
* 2: antenna up (but closed) | * 2: antenna up (but closed) | ||
* 3: antenna opened and transmitting. | * 3: antenna opened and transmitting. | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_DataTerminalAnimate]];</code> | |x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_DataTerminalAnimate]];</code> | ||
| [[MP End Game|End Game (MP mode)]], [[BIS_fnc_DataTerminalColor]] | | [[MP End Game|End Game (MP mode)]], [[BIS_fnc_DataTerminalColor]] | ||
}} | }} | ||
Revision as of 22:06, 17 January 2021
Description
Syntax
- Syntax:
- [dataTerminal, step] call BIS_fnc_DataTerminalAnimate
- Parameters:
- dataTerminal: Object
- step: Number - in range 0..3, steps being:
- 0: closed terminal
- 1: case opened
- 2: antenna up (but closed)
- 3: antenna opened and transmitting.
- Return Value:
- Nothing
Examples
- Example 1:
[myTerminal, 3] call BIS_fnc_DataTerminalAnimate;
Additional Information
Notes
-
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