BIS fnc 3DENExportTerrainBuilder: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.56 | |1.56 | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]]. | | Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the [[Terrain Builder]]. | ||
| call [[BIS_fnc_3DENExportTerrainBuilder]] | | call [[BIS_fnc_3DENExportTerrainBuilder]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code> | |x1= <code>[[call]] [[BIS_fnc_3DENExportTerrainBuilder]];</code> | ||
| [[Eden Editor]], [[Terrain Builder]] | | [[Eden Editor]], [[Terrain Builder]] | ||
}} | }} | ||
Revision as of 22:05, 17 January 2021
Description
- Description:
- Gets all empty vehicles placed in the currently opened Eden mission and converts data into the format used by the Terrain Builder.
- Execution:
- call
- Groups:
- Eden Editor
Syntax
- Syntax:
- call BIS_fnc_3DENExportTerrainBuilder
- Return Value:
- Nothing
Examples
- Example 1:
call BIS_fnc_3DENExportTerrainBuilder;
Additional Information
- See also:
- Eden EditorTerrain Builder
Notes
-
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