BIS fnc animalRandomization: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Ambient | |gr1 = Ambient | ||
|arg= local |Arguments= | |arg= local |Arguments= | ||
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* "Goat_random_F" | * "Goat_random_F" | ||
* "Sheep_random_F" | * "Sheep_random_F" | ||
* "Snake_random_F" | * "Snake_random_F" | ||
| animal call [[BIS_fnc_animalRandomization]] | | animal call [[BIS_fnc_animalRandomization]] | ||
|p1 | |p1= | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>myDog [[call]] [[BIS_fnc_animalRandomization]];</code> | |x1= <code>myDog [[call]] [[BIS_fnc_animalRandomization]];</code> | ||
| [[BIS_fnc_unitHeadgear]], [[setObjectTextureGlobal]], [[setObjectMaterialGlobal]] | | [[BIS_fnc_unitHeadgear]], [[setObjectTextureGlobal]], [[setObjectMaterialGlobal]] | ||
}} | }} | ||
Revision as of 22:37, 17 January 2021
Description
- Description:
- Randomise animals skin.
Works on:- "Alsatian_Random_F"
- "ButterFly_random"
- "Cock_random_F"
- "Fin_random_F"
- "Goat_random_F"
- "Sheep_random_F"
- "Snake_random_F"
- Execution:
- call
- Groups:
- Ambient
Syntax
- Syntax:
- animal call BIS_fnc_animalRandomization
- Return Value:
- Nothing
Examples
- Example 1:
myDog call BIS_fnc_animalRandomization;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note