BIS fnc enemySides: Difference between revisions

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|[[Array]] containing all hostile sides of given side or object|RETURNVALUE=
|[[Array]] containing all hostile sides of given side or object|RETURNVALUE=


|x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> |=
|x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code>


|[[side]], [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]|SEEALSO=
|[[side]], [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]]|SEEALSO=

Revision as of 21:40, 17 January 2021

-wrong parameter ("a3") defined!-[[:Category:Introduced with a3 version 1.00|1.00]]
Hover & click on the images for description

Description

Description:
Returns sides hostile to the given side / object.
Execution:
call
Groups:
Sides

Syntax

Syntax:
input call BIS_fnc_enemySides;
Parameters:
input - Object or Side - Side or object whose hostile sides should be returned.
Return Value:
Array containing all hostile sides of given side or object

Examples

Example 1:
player call BIS_fnc_enemySides;

Additional Information

See also:
sidecountSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with a3 version 1.00]][[ Category: a3: New Functions | BIS FNC ENEMYSIDES]][[ Category: a3: Functions | BIS FNC ENEMYSIDES]]


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