BIS fnc enemyDetected: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


| 1.00 |Game version=
| 1.00


|gr1 = Combat |GROUP1=
|gr1 = Combat


| Returns true if unit knows about nearby enemy unit or driven vehicle. |DESCRIPTION=
| Returns true if unit knows about nearby enemy unit or driven vehicle.


| unit call [[BIS_fnc_enemyDetected]] |SYNTAX=
| unit call [[BIS_fnc_enemyDetected]]


|p1= unit - [[Object]]: unit that is inspected |PARAMETER1=
|p1= unit - [[Object]]: unit that is inspected


| [[Boolean]]: True if an enemy was detected |RETURNVALUE=
| [[Boolean]]: True if an enemy was detected


|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code> |EXAMPLE1=
|x1= <code>_enemyDetected = _unit [[call]] '''BIS_fnc_enemyDetected''';</code>


| [[BIS_fnc_enemyTargets]] |SEEALSO=
| [[BIS_fnc_enemyTargets]]


}}
}}

Revision as of 23:03, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns true if unit knows about nearby enemy unit or driven vehicle.
Execution:
call
Groups:
Combat

Syntax

Syntax:
unit call BIS_fnc_enemyDetected
Parameters:
unit - Object: unit that is inspected
Return Value:
Boolean: True if an enemy was detected

Examples

Example 1:
_enemyDetected = _unit call BIS_fnc_enemyDetected;

Additional Information

See also:
BIS_fnc_enemyTargets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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