BIS fnc markerParams: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|= Game version
|1.00|= Game version


|gr1 = Map and Markers |GROUP1=
|gr1 = Map and Markers


| Returns marker params in format compatible with [[BIS_fnc_markerCreate]]. |DESCRIPTION=
| Returns marker params in format compatible with [[BIS_fnc_markerCreate]].


| varName call '''BIS_fnc_markerParams''' |SYNTAX=
| varName call '''BIS_fnc_markerParams'''


|p1= varName: [[String]] - Variable name of the marker |PARAMETER1=
|p1= varName: [[String]] - Variable name of the marker


| [[Array]] - Marker parameters
| [[Array]] - Marker parameters
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*6: [[String]] - Shape
*6: [[String]] - Shape
*7: [[Number]] - Alpha
*7: [[Number]] - Alpha
*8: [[String]] - Name of the marker|RETURNVALUE=
*8: [[String]] - Name of the marker




|x1= <code>_params = "marker_1" [[call]] '''BIS_fnc_markerParams''';</code>|EXAMPLE1=
|x1= <code>_params = "marker_1" [[call]] '''BIS_fnc_markerParams''';</code>


| [[BIS_fnc_markerCreate]] |SEEALSO=
| [[BIS_fnc_markerCreate]]
}}
}}



Revision as of 23:12, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns marker params in format compatible with BIS_fnc_markerCreate.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
varName call BIS_fnc_markerParams
Parameters:
varName: String - Variable name of the marker
Return Value:
Array - Marker parameters

Examples

Example 1:
_params = "marker_1" call BIS_fnc_markerParams;

Additional Information

See also:
BIS_fnc_markerCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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