BIS fnc saveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
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| [[Boolean]] - [[true]] if saved|RETURNVALUE= | | [[Boolean]] - [[true]] if saved|RETURNVALUE= | ||
|x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code> | |x1= <code>[ [unit_1,unit_2] ] [[call]] [[BIS_fnc_saveGame]];</code> | ||
|[[saveGame]], [[loadGame]] |SEEALSO= | |[[saveGame]], [[loadGame]] |SEEALSO= |
Revision as of 21:13, 17 January 2021
Description
- Description:
- Evaluates the current battlefield situation and saves the game when appropriate.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [objects] call BIS_fnc_saveGame
- Parameters:
- objects: Array - Units to check
- Return Value:
- Boolean - true if saved
Examples
- Example 1:
[ [unit_1,unit_2] ] call BIS_fnc_saveGame;
Additional Information
Notes
-
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