BIS fnc refreshCommMenu: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
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{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Communication Menu |GROUP1=
|gr1 = Communication Menu


| Refresh the communication menu variable.|DESCRIPTION=
| Refresh the communication menu variable.




|  call [[BIS_fnc_refreshCommMenu]] |SYNTAX=
|  call [[BIS_fnc_refreshCommMenu]]


| [[Boolean]] - [[true]] if successful|RETURNVALUE=
| [[Boolean]] - [[true]] if successful


|x1= <code>[[call]] [[BIS_fnc_refreshCommMenu]];</code>
|x1= <code>[[call]] [[BIS_fnc_refreshCommMenu]];</code>


|[[BIS_fnc_commsMenuToggleVisibility]], [[BIS_fnc_commsMenuCreate]] |SEEALSO=
|[[BIS_fnc_commsMenuToggleVisibility]], [[BIS_fnc_commsMenuCreate]]
}}
}}



Revision as of 23:38, 17 January 2021

Hover & click on the images for description

Description

Description:
Refresh the communication menu variable.
Execution:
call
Groups:
Communication Menu

Syntax

Syntax:
call BIS_fnc_refreshCommMenu
Return Value:
Boolean - true if successful

Examples

Example 1:
call BIS_fnc_refreshCommMenu;

Additional Information

See also:
BIS_fnc_commsMenuToggleVisibilityBIS_fnc_commsMenuCreate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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