BIS fnc dbValueSet: Difference between revisions

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{{Function|Comments=
{{Function


| tkoh |Game name=
| tkoh


|1.00|Game version=
|1.00


|gr1= Database |GROUP1=
|gr1= Database


| Add value to Scripted Database. If current path does not exist it is created otherwise value is overwritten. The passed array gets modified.|DESCRIPTION=
| Add value to Scripted Database. If current path does not exist it is created otherwise value is overwritten. The passed array gets modified.


| [database, path, newvalue] call [[BIS_fnc_dbValueSet]]; |SYNTAX=
| [database, path, newvalue] call [[BIS_fnc_dbValueSet]];


|p1= database - [[Array]]: Database array |PARAMETER1=
|p1= database - [[Array]]: Database array
|p2= path - [[Array]]: Path to value |PARAMETER2=
|p2= path - [[Array]]: Path to value


| [[Boolean]]: True if value was added|RETURNVALUE=
| [[Boolean]]: True if value was added


|x1= <code>_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]];
|x1= <code>_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]];
[_db, ["miller","kills"],200] call '''BIS_fnc_dbValueSet''';
[_db, ["miller","kills"],200] call '''BIS_fnc_dbValueSet''';
_db {{codecomment| //["#MILLER",["&KILLS",200,"&RANK","CAPTAIN"]]}}</code> |Example1=
_db {{codecomment| //["#MILLER",["&KILLS",200,"&RANK","CAPTAIN"]]}}</code>


|x2= <code>_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]];
|x2= <code>_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]];
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_db {{codecomment| //["#MILLER",["&KILLS",1000,"&RANK","CAPTAIN","&IQ",200]]}}</code>
_db {{codecomment| //["#MILLER",["&KILLS",1000,"&RANK","CAPTAIN","&IQ",200]]}}</code>


| [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassRemove]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbClassSet]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]] [[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]] |SEEALSO=
| [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassRemove]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbClassSet]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]] [[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]]


}}
}}

Revision as of 22:59, 17 January 2021

Hover & click on the images for description

Description

Description:
Add value to Scripted Database. If current path does not exist it is created otherwise value is overwritten. The passed array gets modified.
Execution:
call
Groups:
Database

Syntax

Syntax:
[database, path, newvalue] call BIS_fnc_dbValueSet;
Parameters:
database - Array: Database array
path - Array: Path to value
Return Value:
Boolean: True if value was added

Examples

Example 1:
_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]]; [_db, ["miller","kills"],200] call BIS_fnc_dbValueSet; _db //["#MILLER",["&KILLS",200,"&RANK","CAPTAIN"]]
Example 2:
_db = ["#MILLER", ["&KILLS", 1000, "&RANK", "CAPTAIN"]]; [_db, ["miller","iq"],200] call BIS_fnc_dbValueSet; _db //["#MILLER",["&KILLS",1000,"&RANK","CAPTAIN","&IQ",200]]

Additional Information

See also:
Database functions BIS_fnc_dbClassCheck BIS_fnc_dbClassId BIS_fnc_dbClassIndex BIS_fnc_dbClassList BIS_fnc_dbClassRemove BIS_fnc_dbClassReturn BIS_fnc_dbClassSet BIS_fnc_dbConfigPath BIS_fnc_dbImportConfig BIS_fnc_dbImportXML BIS_fnc_dbisClass BIS_fnc_dbisValue BIS_fnc_dbPrint BIS_fnc_dbSymbolClass BIS_fnc_dbSymbolValue BIS_fnc_dbValueCheck BIS_fnc_dbValueId BIS_fnc_dbValueIndex BIS_fnc_dbValueList BIS_fnc_dbValueRemove BIS_fnc_dbValueReturn

Notes

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