BIS fnc sceneMiscStuff: Difference between revisions

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{{Function|Comments=
{{Function


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|gr1 = Scenes |GROUP1=
|gr1 = Scenes


| <pre>
| <pre>
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RETURNED VALUE:
RETURNED VALUE:
**********************************************************************/
**********************************************************************/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>


| <!-- [] call [[BIS_fnc_sceneMiscStuff]]; --> |SYNTAX=
| <!-- [] call [[BIS_fnc_sceneMiscStuff]]; -->


|p1= |PARAMETER1=
|p1=


| |RETURNVALUE=
|


|x1= <code></code>
|x1= <code></code>


| |SEEALSO=
|


}}
}}

Revision as of 23:46, 17 January 2021

Hover & click on the images for description

Description

Description:
/*********************************************************************
	Version:	1.0
	Name:		sceneMiscStuff
	DESCRIPTION:	Does the basic minor stuff for scene - cinema borders, map is denied etc.  
	PARAMETERS:	1) _cameraPositions - [[cameraTarget],[cameraPos]] - Coordinates. If BIS_debugScene is true then external camera is activated
			2) _skipInitBlackout - BOOL - if true, initial blackout is skipped
			3) _skipFinalBlackout - BOOL - if true, final blackout is skipped
			4) _noUseCheckTheWeapons - BOOL - if true, checking of weapon before scene is skipped
			5) _noUseLoadingScreen - BOOL - if true, loadingscreen is bypassed
			6) __excludedObjectsForIntruderDetector - ARRAY of objects - objects will be excluded from intruder detector
	RETURNED VALUE:	
**********************************************************************/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Scenes

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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