BIS fnc dbClassSet: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| tkoh | | tkoh | ||
|1.00 | |1.00 | ||
|gr1= Database | |gr1= Database | ||
| Add class to Scripted Database. The function modifies the passed array and returns a success flag. | | Add class to Scripted Database. The function modifies the passed array and returns a success flag. | ||
| [database, path, (value)] call [[BIS_fnc_dbClassSet]]; | | [database, path, (value)] call [[BIS_fnc_dbClassSet]]; | ||
|p1= database - [[Array]]: Database array | |p1= database - [[Array]]: Database array | ||
|p2= path - [[Array]]: Path to class | |p2= path - [[Array]]: Path to class | ||
|p3= (optional) value - [[Array]]: The class' values (default: []) | |p3= (optional) value - [[Array]]: The class' values (default: []) | ||
| [[Boolean]]: True if class was added | | [[Boolean]]: True if class was added | ||
|x1= <code>_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]]; | |x1= <code>_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]]; | ||
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_db {{codecomment|// ["#MILLER",["&KILLS",1000],"#TERRA",["&WEAPON","MX 6.5mm"],"#KAVALA",["&POPULATION",42]]}}</code> | _db {{codecomment|// ["#MILLER",["&KILLS",1000],"#TERRA",["&WEAPON","MX 6.5mm"],"#KAVALA",["&POPULATION",42]]}}</code> | ||
| [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassRemove]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]][[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]] [[BIS_fnc_dbValueSet]] | | [[:Category:Function Group: Database|Database functions]] [[BIS_fnc_dbClassCheck]] [[BIS_fnc_dbClassId]] [[BIS_fnc_dbClassIndex]] [[BIS_fnc_dbClassList]] [[BIS_fnc_dbClassRemove]] [[BIS_fnc_dbClassReturn]] [[BIS_fnc_dbConfigPath]] [[BIS_fnc_dbImportConfig]] [[BIS_fnc_dbImportXML]] [[BIS_fnc_dbisClass]] [[BIS_fnc_dbisValue]] [[BIS_fnc_dbPrint]][[BIS_fnc_dbSymbolClass]] [[BIS_fnc_dbSymbolValue]] [[BIS_fnc_dbValueCheck]] [[BIS_fnc_dbValueId]] [[BIS_fnc_dbValueIndex]] [[BIS_fnc_dbValueList]] [[BIS_fnc_dbValueRemove]] [[BIS_fnc_dbValueReturn]] [[BIS_fnc_dbValueSet]] | ||
}} | }} |
Revision as of 23:01, 17 January 2021
Description
- Description:
- Add class to Scripted Database. The function modifies the passed array and returns a success flag.
- Execution:
- call
- Groups:
- Database
Syntax
- Syntax:
- [database, path, (value)] call BIS_fnc_dbClassSet;
- Parameters:
- database - Array: Database array
- path - Array: Path to class
- (optional) value - Array: The class' values (default: [])
- Return Value:
- Boolean: True if class was added
Examples
- Example 1:
_db = ["#MILLER", ["&KILLS", 1000], "#TERRA", ["&WEAPON", "MX 6.5mm"]]; [_db, ["kavala"], ["&POPULATION", 42]] call BIS_fnc_dbClassSet; _db // ["#MILLER",["&KILLS",1000],"#TERRA",["&WEAPON","MX 6.5mm"],"#KAVALA",["&POPULATION",42]]
Additional Information
- See also:
- Database functions BIS_fnc_dbClassCheck BIS_fnc_dbClassId BIS_fnc_dbClassIndex BIS_fnc_dbClassList BIS_fnc_dbClassRemove BIS_fnc_dbClassReturn BIS_fnc_dbConfigPath BIS_fnc_dbImportConfig BIS_fnc_dbImportXML BIS_fnc_dbisClass BIS_fnc_dbisValue BIS_fnc_dbPrintBIS_fnc_dbSymbolClass BIS_fnc_dbSymbolValue BIS_fnc_dbValueCheck BIS_fnc_dbValueId BIS_fnc_dbValueIndex BIS_fnc_dbValueList BIS_fnc_dbValueRemove BIS_fnc_dbValueReturn BIS_fnc_dbValueSet
Notes
-
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