BIS fnc addCuratorChallenge: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "")
Line 46: Line 46:




<h3 style="display:none">Bottom Section</h3>
 


[[Category:Functions|{{uc:addCuratorChallenge}}]]
[[Category:Functions|{{uc:addCuratorChallenge}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:addCuratorChallenge}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:addCuratorChallenge}}]]

Revision as of 00:43, 18 January 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Add challenges for curator to complete

	Parameter(s):
		0: OBJECT - curator
		1 (Optional): ARRAY - list of supported challenges from CfgCuratorChallenges (default: all challenges)
		2 (Optional): NUMBER - number of added challenges (default: 3)
		3 (Optional): CODE - condition for challenges to remain active {default: true}
		4 (optional):
			CODE or [CODE,STRING] - code executed upon completing all challenges and reward description
			Arguments passed to the code are:
				0: OBJECT - curator
				1: NUMBER - number of previously completed challenges by given curator
				2: STRING - parent task ID
		5 (Optional): STRING - parent task ID

	Returns:
	STRING - ID of parent task under which all challenge tasks are
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
CuratorChallenges

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note