BIS fnc disableRevive: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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|descr= Disable revive on given unit. | |descr= Disable revive on given unit. |
Revision as of 15:05, 18 January 2021
Description
Syntax
- Syntax:
- [player] call BIS_fnc_disableRevive
- Parameters:
- player: Object - Affected player
- Return Value:
- Nothing
Examples
- Example 1:
[BIS_unit] call BIS_fnc_disableRevive;
Additional Information
- See also:
- Arma 3 Revive BIS_fnc_reenableRevive
Notes
-
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