BIS fnc interpolateVector: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
m (Text replacement - "<!--|eff= local-->" to "") |
||
Line 13: | Line 13: | ||
<!--|arg= local--> | <!--|arg= local--> | ||
|descr= Interpolates vector to target, scaled by distance. | |descr= Interpolates vector to target, scaled by distance. |
Revision as of 15:07, 18 January 2021
Description
- Description:
- Interpolates vector to target, scaled by distance. Starts very fast and smooths out.
- Execution:
- call
- Groups:
- InterpolationVectors
Syntax
- Syntax:
- [currentValue, targetValue, delta, interpSpeed] call BIS_fnc_interpolateVector
- Parameters:
- currentValue: Array - The current value
- targetValue: Array - The target value
- delta: Number - (Optional, default 0) The delta time
- interpSpeed: Number - (Optional, default 0) The interpolation speed
- Return Value:
- Array - The interpolated value
Examples
- Example 1:
[[1,1,1],[20,20,20],0.2,0.1] call BIS_fnc_interpolateVector;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note