enableStressDamage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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| [[Nothing]] | | [[Nothing]] | ||
|x1 = <code>[[if]] ([[difficultyEnabledRTD]]) [[then]] { [[enableStressDamage]] [[true]] };</code> | |x1 = <code>[[if]] ([[difficultyEnabledRTD]]) [[then]] { [[enableStressDamage]] [[true]] };</code> | ||
|[[Description.ext#forceRotorLibSimulation | forceRotorLibSimulation]], [[difficultyEnabledRTD]], [[isStressDamageEnabled]] | |[[Description.ext#forceRotorLibSimulation | forceRotorLibSimulation]], [[difficultyEnabledRTD]], [[isStressDamageEnabled]] |
Revision as of 17:23, 18 January 2021
Description
- Description:
- Toggles stress damage in Advanced Flight Model, which otherwise could be manually toggles in game setting: Options - Game - Helicopter Flight Model - Advanced - Stress Damage.
- Groups:
- RTD
Syntax
- Syntax:
- enableStressDamage state
- Parameters:
- state: Boolean - true to enable stress damage, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
if (difficultyEnabledRTD) then { enableStressDamage true };
Additional Information
Notes
-
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