incapacitatedState: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "aren't" to "are not")
Line 53: Line 53:
Returns  
Returns  
"UNCONSCIOUS" when awaiting revive.
"UNCONSCIOUS" when awaiting revive.
"" when alive or when awaiting respawn. This means that when a unit dies instantly, ie through drowning, this command will return empty string throughout. As Haz says above, it sometimes show "SHOOTING" when the player is unconscious for reasons that aren't clear.
"" when alive or when awaiting respawn. This means that when a unit dies instantly, ie through drowning, this command will return empty string throughout. As Haz says above, it sometimes show "SHOOTING" when the player is unconscious for reasons that are not clear.


</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 01:41, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the incapacitated state of the given unit.
Groups:
Object Manipulation

Syntax

Syntax:
incapacitatedState person
Parameters:
person: Object
Return Value:
String

Examples

Example 1:
_result = incapacitatedState player;

Additional Information

See also:
setUnconscious lifeState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 18, 2018 - 02:53 (UTC)
HazJ
This command returns "SHOOTING" (intentional behaviour?) when checking a unit's state while they are unconscious. Tested with BIS revive. I recommend just using the lifeState command instead.
Posted on December 29, 2019 - 21:13 (UTC)
Tankbuster
Returns "UNCONSCIOUS" when awaiting revive. "" when alive or when awaiting respawn. This means that when a unit dies instantly, ie through drowning, this command will return empty string throughout. As Haz says above, it sometimes show "SHOOTING" when the player is unconscious for reasons that are not clear.