BIS fnc addCuratorIcon: Difference between revisions
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| [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] | | [object, iconParams, map, 3D] call [[BIS_fnc_addCuratorIcon]] | ||
|p1= object: [[Object]] - Curator module | |p1= object: [[Object]] - Curator module |
Revision as of 22:40, 18 January 2021
Description
Syntax
- Syntax:
- [object, iconParams, map, 3D] call BIS_fnc_addCuratorIcon
- Parameters:
- object: Object - Curator module
- iconParams: Array - Icon params (see drawIcon3D scripting command for its format)
- map: Boolean - (Optional, default true) true to show icon on map
- 3D: Boolean - (Optional, default true) true to show icon in 3D scene
- Return Value:
- Number - Icon ID, used in BIS_fnc_removeCuratorIcon
Examples
- Example 1:
[ curatorModule, ["targetIcon.paa", [1,1,1,1], position player, 1, 1, 45, "Target", 1, 0.05, "TahomaB"], false ] call BIS_fnc_addCuratorIcon;
Additional Information
- See also:
- CuratorBIS_fnc_removeCuratorIcon
Notes
-
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