playersNumber: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] |
Revision as of 01:57, 18 January 2021
Description
- Description:
- Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but didn't start the mission are counted as well. If disabledAI = 0; in description.ext or Enable AI option is checked in 3DEN, AI bots will be treated as valid players and will be counted too. Multiplayer only, in singleplayer always returns 0.
- Groups:
- Multiplayer
Syntax
- Syntax:
- playersNumber side
- Parameters:
- side: Side
- Return Value:
- Number
Examples
- Example 1:
_west = playersNumber west; _east = playersNumber east; _civ = playersNumber civilian; hint format ["West:%1 East:%2, Civ:%3", _west, _east, _civ];
Additional Information
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on April 13, 2015 - 09:44 (UTC)
- IT07
-
playersNumber returns playable AI as well as human players. It does not include non playable AI. [NOTE: This was observed in ArmA 1.05]
To get the amount of players that are on the same side as the person executing the script:playersNumber playerSide;
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.80
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Multiplayer
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands