BIS fnc unitVector: Difference between revisions

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{{Function|Comments=
{{Function| arma2|1.00|gr1= Vectors| <pre>
 
| arma2 |Game name=
 
|1.00|Game version=
 
|gr1= Vectors |GROUP1=
 
| <pre>
/************************************************************
/************************************************************
Unit Vector
Unit Vector
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The array can have any number of elements (2, 3, etc).
The array can have any number of elements (2, 3, etc).
************************************************************/
************************************************************/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>| <!-- [] call [[BIS_fnc_unitVector]]; -->|p1=||x1= <code></code>
 
| <!-- [] call [[BIS_fnc_unitVector]]; --> |SYNTAX=
 
|p1= |PARAMETER1=
 
| |RETURNVALUE=
 
|x1= <code></code>
 
| |SEEALSO=


}}
|}}





Revision as of 10:00, 18 January 2021

Hover & click on the images for description

Description

Description:
/************************************************************
	Unit Vector

Returns the unit vector for the passed vector (vector pointing
in the same direction, but with magnitude == 1)
This does not modify the original array.
The array can have any number of elements (2, 3, etc).
************************************************************/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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