loadIdentity: Difference between revisions

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| [[saveIdentity]], [[lockIdentity]], [[setIdentity]]
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Revision as of 00:19, 19 January 2021

Hover & click on the images for description

Description

Description:
Loads person's identity from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Unit Identity

Syntax

Syntax:
person loadIdentity name
Parameters:
person: Object
name: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadIdentity "playerIdentity"

Additional Information

See also:
saveIdentitylockIdentitysetIdentity

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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