BIS fnc customGPSVideo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
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| Plays in-game video in GPS frame.<br> | | Plays in-game video in GPS frame.<br> |
Revision as of 10:20, 18 January 2021
Description
- Description:
- Plays in-game video in GPS frame.
If BIS fnc customGPS changed GPS texture, it is used.
GPS GUI layer is 19. - Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [path, sizeCoef] spawn BIS_fnc_customGPSvideo
- Parameters:
- path: String - full path to image file
- sizeCoef (Optional): Number - screen size coeficient (default is 1)
- Return Value:
- Script - script which terminates itself once video ends
Examples
- Example 1:
_script = ["\ca\video_pmc\CP00_Reynolds_b.ogv",1.04] spawn BIS_fnc_customGPSvideo; waitUntil {scriptDone _script};
Additional Information
- See also:
- Functions Library
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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