processInitCommands: Difference between revisions

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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|1.00|Game version=
|1.00
|eff= global |Effects in MP=
|eff= global |Effects in MP=


|gr1= System |GROUP1=
|gr1= System


| Process statements stored using [[setVehicleInit]]. The statements will only be executed once even if [[processInitCommands]] is called multiple times.<br><br>
| Process statements stored using [[setVehicleInit]]. The statements will only be executed once even if [[processInitCommands]] is called multiple times.<br><br>


{{Feature|arma3|For security reasons, the command was disabled in Arma 3.<br>
{{Feature|arma3|For security reasons, the command was disabled in Arma 3.<br>
For remote execution, see [[Arma 3 Remote Execution]], [[remoteExec]] and [[remoteExecCall]].}} |DESCRIPTION=
For remote execution, see [[Arma 3 Remote Execution]], [[remoteExec]] and [[remoteExecCall]].}}


| [[processInitCommands]] |SYNTAX=
| [[processInitCommands]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[processInitCommands]];</code> |EXAMPLE1=
|x1= <code>[[processInitCommands]];</code>


| [[setVehicleInit]], [[clearVehicleInit]] |SEEALSO=
| [[setVehicleInit]], [[clearVehicleInit]]
}}
}}



Revision as of 01:57, 18 January 2021

Hover & click on the images for description

Description

Description:
Process statements stored using setVehicleInit. The statements will only be executed once even if processInitCommands is called multiple times.

Arma 3
For security reasons, the command was disabled in Arma 3.
For remote execution, see Arma 3 Remote Execution, remoteExec and remoteExecCall.
Groups:
System

Syntax

Syntax:
processInitCommands
Return Value:
Nothing

Examples

Example 1:
processInitCommands;

Additional Information

See also:
setVehicleInitclearVehicleInit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note