screenToWorld: Difference between revisions
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{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Positions | |gr1= Positions | ||
| Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | | Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates). | ||
| '''screenToWorld''' screen | | '''screenToWorld''' screen | ||
|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) | |p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info) | ||
|p2 | |p2= | ||
|p3 | |p3= | ||
| [[Array]] - [[PositionAGL]], world position on surface [x,y,0] | | [[Array]] - [[PositionAGL]], world position on surface [x,y,0] | ||
|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> | |x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code> | ||
| [[SafeZone]], [[worldToScreen]] | | [[SafeZone]], [[worldToScreen]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:03, 18 January 2021
Description
- Description:
- Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
- Groups:
- Positions
Syntax
- Syntax:
- screenToWorld screen
- Parameters:
- screen: Array - Screen position [x,y] (see SafeZone for more info)
- Return Value:
- Array - PositionAGL, world position on surface [x,y,0]
Examples
- Example 1:
_wPos = screenToWorld [0.5,0.5];
Additional Information
- See also:
- SafeZoneworldToScreen
Notes
-
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