getObjectMaterials: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
m (Text replacement - " <h3 style='display:none'>Notes</h3>" to "")
Line 25: Line 25:
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->

Revision as of 15:16, 18 January 2021

Hover & click on the images for description

Description

Description:
Gets all custom materials associated with the object.
Groups:
Object Manipulation

Syntax

Syntax:
getObjectMaterials obj
Parameters:
obj: Object
Return Value:
Array of Strings - array of materials

Examples

Example 1:
_materials = getObjectMaterials car;

Additional Information

See also:
setObjectMaterialsetObjectTextureGlobalgetObjectTexturessetObjectTexturesetObjectMaterialGlobal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section